Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
23105
?
7675
?
25763
?
16713
?
7180
?
13887
?
828
?
17469
?
25331
?
9134
Total damage to objectives
10114
47836
27971
17032
10980
5330
0
793
2659
1381
Total damage to buildings
6027
4359
7842
6684
2051
5330
0
332
2251
1381
Total damage shielded
0
0
0
0
0
0
0
0
0
1004
Total heals on teammates
0
0
0
0
213
0
0
0
0
478

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

40xpressed

Safeguard / Iron Will (W)

20xpressed

Tempest / Cripple (E)

35xpressed

Dragon's Rage (R)

0xpressed

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Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Volibear
58.4%
363 Matches
?
Briar
58.1%
401 Matches
?
Zac
58.1%
315 Matches
?
Warwick
57.5%
756 Matches
?
Elise
57.3%
316 Matches
?
Nocturne
56.4%
869 Matches
?
Karthus
56.2%
153 Matches
?
Sejuani
55.6%
232 Matches
?
XinZhao
55.3%
365 Matches
?
Belveth
55.3%
197 Matches

Skill path

Most popular ability leveling order
?
P
Flurry
?
Q
Sonic Wave / Resonating Strike
1
4
5
7
9
?
W
Safeguard / Iron Will
2
8
10
12
13
?
E
Tempest / Cripple
3
14
15
17
18
?
R
Dragon's Rage
6
11
16

Summoner spell

Most popular spells
?
?
46.6% WR(18114 Matches)
?
?
42.4% WR(621 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
47.13% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Lee Sin
?
Nocturne
1.00KDA9.00
0.06%Kill Participation0.30%
4Vision Score25
828Damage Dealt7,675
2Max CS Advantage169.4
1CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

0Max Level Lead10
Blue50,244G
Difference+10,367G
Red39,877G
?
9,688G
?
10,188G
?
11,852G
?
10,976G
?
7,540G
10G
5,217G
4,431G
670G
39G
9,678G
?
4,971G
?
7,421G
?
10,306G
?
7,501G
?